![]() ![]() What kind of power ups can you expect in the game? Of course you have the classic Super Mushroom, the invincible Star, and the Fire Flower from the original Super Mario Bros., but now you have the Raccoon Leaf that turned Mario into half man/half raccoon flying machine (see packaging box), a Tanooki Suit that turned Mario into a legendary Japanese creature that had the ability to “Statue Stomp” some tougher enemies in the game like a Thwomp. If you were fortunate enough to find three Warp Whistles in the first two worlds of the game, you can skip most of this torture as you can warp to the end of the game in about ten minutes into game play. In later versions of the game, you could/can save your progress as you realize that there are 90 levels in the game, but if you played this game on the NES, you were not as lucky as when you powered down your NES, you were sent back to World 1 on turning back on your console. You had seven worlds of Goomba stomping, Boom-Booms, and Koopa Kids galore to go thru before you reached Big-Daddy Bowser in World 8. Why is this game so important to the franchise in general and pretty much the gaming world in its entirety? This two-dimensional side scrolling game sat the many standards that the Super Mario Bros. ![]() Sales wise, this classic sold more copies than its two predecessors, and shot to critical acclaim pretty much from the get go. 3’s initial release (since it has had multiple re-releases) was back in 1988 for the Fami-com/NES. Wii (Super Mario All-Stars: 25 th Anniversary), ![]()
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